Page 25 - Studio-International-January-1974
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then the line as a whole will be more 'controlled'.   employ. Certainly no such claim will be made   type of distributions of the digits are both
         How does the programme 'decide' on new    for the programme I am about to describe.   critical factors in determining the complexity of
         factors for each new sub-phase ? The ranges   This programme is one of a series in which   the drawing. Under studio conditions I have
         permissible for each factor are precisely   the principal strategy is devised in relation to an   varied these factors myself, but for a recent
         determined in relation to what the range was   `environment' which the programme sets up for   exhibition I wrote an executive programme
         last time, indicating another level of feedback.   itself. An example would be one in which the   which took over that task : and under its control
         Within that range, the machine makes a random   programme first designs, and then runs, a   the machine produced almost three hundred
         choice.                                   maze: the resultant drawing being simply the   drawings during the four weeks it was in the
           There seems to be so much popular       path generated by the machine in performing   museum. These varied from a few squiggly
         misunderstanding about the nature of      the second part. In the present programme, the   lines to quite complex drawings, from a single
         randomness that a word might be said on the   environment is a rectangular grid of small cells,   large image to anything up to twelve small ones
         subject before going further. Contrary to   into which are distributed sets of digits (Fig xi.)   on a page; and they required no human
         popular belief, there is no way of asking the   The strategy adopted in the second part
                                                                       from there seeking to
         machine to draw 'at random', and if you try to   involves starting at a
         specify what you mean by drawing 'at random'   draw a line to a '2', then to a '3' and so on. The
         you will quickly see that what you have in mind   digits are considered as a continuous set, '1o'
         is a highly organized and consistent behavioural   being followed by `I', so that but for three
         pattern, in which some decisions are      things the programme would continue
         unimportant provided they are within a    indefinitely. The first is that no digit may be
         specified range of possibilities. This is   used as a destination more than once, and since
         characteristic of directed human behaviour : if   a digit is also cancelled if a line goes through its
         you plan to rent a car, you will probably be   cell, the number of destinations steadily
         concerned that it should be safe, that its size and   reduces, and the programme terminates. The
         power will be appropriate to your needs. You   second is that a destination will not be selected
         probably won't care too much what colour it is,   if getting to it involves crossing an existing line,
         and in being prepared to take whatever comes   so that finding a destination becomes more
         you are making a `random choice' of colour:   difficult as the drawing proceeds. And the third
         although you probably know it isn't likely to be   is that there are certain 'preferences' operating
         iridescent pink, matte black, or chromium   in choosing between those destinations
         plated. The same might be said — though with   recognized by the machine as viable. As a
         much narrower limits — of the painter who tells   consequence of these constraints, the machine
         his assistant to 'paint it red'; or indeed   will eventually find itself unable to continue to
         the painter who uses dirty brushes to mix   the next digit, and it will then back up to the
         his paint. They are all examples of making   previous digit on its part and attempt to go on
         a random choice within specified (or      again from there. The drawing will be complete
         assumed) limits. In fact the computer     when the back-up procedure has taken it all the
         generates random numbers between zero     way back to the original
         and one, which must then be scaled up to    Now it is possible, by manipulating the
         limits specified by the user's programme.   factors controlling the machine's `preferences' —
           You might consider that, in human terms,   I will say more about those in a moment — and
         these limits will be narrow where precise   by appropriately setting various other factors, to
         definition is required, wide where it is not.   produce a very wide range of characteristics
         For the computer, the existence of limiting   in the drawings produced. For example, the
         ranges rather than specified values will result in   number of cells in the grid and the number and
         the possibility of an infinite number of family-
         related images being produced rather than a
         single image made over and over again. There
         might be some difficulty in demonstrating the
         case to be otherwise for the artist.
           While it would seem obvious that any
         complex purposeful behaviour must make use
         of feedback systems, there is no suggestion
         that such systems alone can account adequately
         for the behaviour. Moreover the ability to
         satisfy some given purpose, as the 'freehand'
         line generator does in homing on its destination,
         accounts for only slightly more. The formulation
         of the purpose is something else: and we would
         expect to find in human art-making behaviour
         not only a whole spectrum of purpose-fulfilling
         activities, but also a spectrum of purpose-
         formulating activities. If I am to pursue my
         enquiry, I must now try to demonstrate the
         possibility of such a structure occurring in
         machine behaviour, although the strategies
         employed within the structure may or may not
         correspond to the strategies the artist might    Figures 11, 12
                                                                                                                                  IS
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